Nana MarfoA student with a passion for game development and all things Japan. Archives
September 2020
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Hey all, it's been a while since I did a game jam, and to be honest, I have been neverous about doing one since the my first one. But after my work experience Failbetter Games. Since I only had around 48 hours to create a game, the key was once again to create a simple game, but which was based around the theme Awesome Per Minunit. I'll be honest: THIS WAS THE HARDEST THING THAT I HAVE EVER DONE. Not even because of the game itself. The mindset needed to create games in 48 hours requires an iron mind. Still, I personally found OK, since I came up with a simple idea that was based around the words "injection of pace", which I felt suited the theme. The game it's self is called "Ball Chaser". The game is very simple, collect blue spinners and get to the end. This was fun to make but even though I was able to split the hours over 3 hours, this was mentally draining, as I made everything(besides the ball(Unity Standard Assets) and the font), and like I said before, this is the hardest thing I have ever done. I feel like I could have done better in some parts, but for my first 4 hour game jam, I think I did well.
Anyways, you can download the game here. That's it for now! Next time, I'm going to do something a little different with a certain anime... Thanks for reading, have a great day/night, share if you enjoyed and take care. Written By Nana Marfo
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