A student with a passion for game development and all things Japan.
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Hey everyone! Today I just want to talk about what have been doing in Blender and Unity. Sorry for the wait, but school has kept me really busy.
The first thing is that I have been creating renders non stop. Blender is really easy to use if you just want to test 3D lighting. The program is harder to learn in other aspects, but I will get to that later.
Anyway, the scene below used a model from The Model Resource. This is where I go to get all my models (I am only just beginning to learn modelling), and was HDR lit in Blender. I really don't like how the lighting came out, so I am taking a HDR lighting course on Udemy.
In terms of Games, I have not really done much. I enter the GitHub game off, and that went really pear-shaped, due to me not planning my time, and my project crashing a week before the due date whlie I was away from home(long story, the flat needed repairs), so I gave up. Still it was fun, and I did learn a lot.
I also want to work a lot more this month on what I am call "Project Cube Runner". I have been following Brackies tutorials for a while now, and used his "Creating Your First Game" series to create a auto runner/Dodge the blocks sort of game. I showed in my sort of Demo Reel, along with my first terrain environment(I did this while on an Udemy Course). For all this(and more), look at my works page, or below:
That's it for now!
Thanks for reading, have a great night and take care.
Written by Nana Marfo
Models from Games:
Final Fantasy VII
Final Fantasy XIII 3(Lighting Reterns).
The Models Resources(C) The VG Resources