Nana MarfoA student with a passion for game development and all things Japan. Archives
September 2020
Categories
All
|
Back to Blog
Kingdom Hearts II:Final Mix: Review18/12/2017 Ah, Kingdom Hearts, how I love you so. These game define my teen years, like Sonic defined my Childhood. And I know it's weird to start with the second game in the series, but I can't go back to 1. Man, that game has AGED. Anyways, here are the rules for game reviews: 1.Spoilers are abounding, and depending on the game, can spoil the experience. For RPG, I suggest you play them first. 2. I will not put aside any bias, but will try to be fair for games I do not like. This is my personal opinion. If you want to send your opinion, please do so in the comments below. That being said, this is my review of Kingdom Hearts II:Final Mix. Story I won't give too much away, but I really like the story. We meet Roxas in a digital simulation of Twlight Town(You will know about it if you played Chain of Memories), where Diz and Ansem(Riku) are trying to restore Sora's Memories from KH1. After they awaken. they go and meet Yen Sid, Sora gets new duds... which I don't like that much. I know people love this design. I do and the color scheme is great. but there are too many belts. Zips, I don't mind (I love Kairi's design), but the belts are too much. I prefer his Kingdom Hearts 3 design. Anyways, from there, we go to all sorts of worlds to find Riku, and save Kairi(Axel took her to Organisation XIII's dungeon). The story it's self is filled with twist and turns which will take Sora to fight Xemans and a reunion on Destney Islands. I love the experence that we get through the eyes of Sora. I don't really like bland character types, but here I think it works. He has been taken through hell and back, and his goal still remains the same. To save his best friends. The story however, can't be played standalone. KH2 needs you to play Chain of Memories and KH1, in order to understand what they are talking about in some instances. Gameplay For the sake of reader convice, I will say that Sora controls the same as in KH1, with tweaks to the Camera to map it to the right analog stick(thank god) and the fire magic is now a shield, something which I don't like unless I am in a Drive Form, more on that later. The worlds are more barren, meaning that the world is filled with enemies, which I prefer, but I want to see how KH3 handles it, since it's going open world. Anyways, back to the game in question. Like I said before, Drive Forms added are to the game and they give extra ablitys to Sora, while having some downsides. For example, Sora can hit harder in Valor Form, and is able to run faster, but he can not use magic. These forms also cost 1 or both of you're party members, who are not really that useful. YOU(Sora) are the most important force on the battle field, and I think the form that shows that is Final Form. While you have no party members with you, if you have Firaga, with Bond of Flame, you can DESTORY EVERYTHING. Talk about a game breaker. A good gamebreaker though, as bosses don't have a hard time against forms. Anti Form is punshment for transforming too much, but you don't need to worry too much if you have Final because that resets the counter. Overall Games like this make me sad I started with the Wii, because I missed out on Gems like these. Descent Story, fantastic Gameplay and a beautiful soundtrack. Hope you all enjoyed my first game review! Also a Dragon Maid review is on the way. Hope you all enjoyed you're Christmas, and have a very Happy New Year! Written by Nana Marfo
Just for calcification, I played this game on an emulator, because I don't have a PS3/PS4 for the collections. Not having Money Sucks. Kingdom Hearts(C) Square Enix.
0 Comments
read more
Leave a Reply. |