Nana MarfoA student with a passion for game development and all things Japan. Archives
September 2020
Categories
All
|
Back to Blog
NM Gameworks #24: The modelling exodus20/7/2020
It's back! Game making has taken a backseat admittedly due to me just wanting to focus on uni work and my 3D art skills, which is why I haven't done anything, but I wanted to talk about me making a new tech demo for a 1st person hack and slash using assets I've made in the past year.
If you follow me on twitter, you probably know that I like to make swords! This is because I want to get into the habit of modelling swords so I can model while freelancing, but also so I can test them out in a game scene.
The main reason I sort a took a backseat with Game Development was Uni, which I'm very thankful for because feel that uni has expanded my creative horizons. I got a LOT that I want to do now, and I'm extremely thankful for the people I've met there. It's also been rewarding because I actually am learning how to model now!
What you see about is me making the MacheTeddy model, which was the first big model that began making. As you can see there are A LOT of mistakes in the topology because I didn't know how to make workarounds , but this works well in the game engine, as shown here:
I've wanted to test an action game prototype for a while, but of course I have a lack of knowledge on C# coding, unill now. I'm going to try and get at least working prototype of all the major sword models that I have working. Here's one more:
I also have begun working on another game! It's a basic ball game, that might be based on Sonic 2/might be a ball platformer? IDK fully yet, but this one will be better because I know how to program a game manager now!
Next, I want to thank Haelyonn for providing me with a re-design of Clare Flowers! This amazing and makes her look like comes straight out of Kingdom Hearts! Go commishion her!
Finally, I made a new character! Her name for now is Laura, and she's just a futuristic mascot character for now. Going to make some tweaks, but we should be good to go!
Ok time for some serious stuff. I've been having a really bad July, and while the past few days have been better, I've had a lot to deal with this year and I'm trying very hard to keep hopeful and make content because I know context can put smiles on peoples faces and that's what I want to keep doing. I'm really sorry for the inconstancy on the blog, but I'm hoping things will get better with it soon.
Thank you guys for all you support, and I will see you guys next time. Written by Nana Marfo Laura base model taken from Royal Skies LLC
0 Comments
read more
Leave a Reply. |