Nana MarfoA student with a passion for game development and all things Japan. Archives
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NM Gameworks #08: How I make a Demo Reel11/4/2018 Hey Everyone! Today I wanted you guys to to know how I make my Demo Reels/ShowReels. This is not going to do into too much detail, but I do expect you too know a few keythings such as what renders are, what in engine footage is and, so on. The first(and in my opinion, always first) thing you should do, is choose the music. This is key to me because it sets the tone for what you are going to be showing. The first 2 I have done(Check out my YouTube Channel if you want to see them), were more about showing off my first small projects, and first game in terms of the second one. I chose Lightning's Theme's to give a more gracious vibe to this demo reel. The main thing I wanted to show off was my updated character controller(using rigidbody physics instead of the Unity Character Controller) as well as some rigging setups and hair physics. I like my content to flow with the music, in order to make up for not have any special effects in my video edits. Because I tend to use a lot the same models, it is easy to show improvement, and I also have some projects that are exactly the same. This time, I also added some footage of me working, to show the process of how I use node setups, lighting setup, and so on. This is a big thing for this demo reel in particular, because of the fact that there a lot of work required is unseen, and I wanted to show it off in this case. Because of all of this, I can say this is the most stress inducing thing I have ever done. Anyways, it's here for you all to watch! Please give me some feedback, I would love to improve. Furthermore, I have started using character creation programs to create characters! I am currently using Manual Bastoni and MakeHuman. which both have their problems. Manual Bastoni doesn't allow me to use characters that under 18(not good for me, I want to work with 15-16 year old characters), and MakeHuman takes a while to figure out. I haven't made anything in Manual Bastoni, but It took me a day to make something even quarter decent in MakeHuman.(Warning:Pictures below maybe not safe for work). I want to apologise the lack of content recently. School has kept me busy, as well as life. I also haven't been watching anime due to the busyness, so there's that. It should be over by June, so I will be more consistent in the summer!
Thanks for reading, have a great day/night, share if it's not too much trouble for you and take care. Written by Nana Marfo Models are created in the video descripition Manual Bastoni is an addon for Blender 2.79 MakeHuman(C)AGPL Unity(C)Unity Technologies Blender(C)Blender Foundations
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